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CD Fun House 10.0 (7015) (Wayzata Technology) (1995).iso
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ARCADE
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LINEWARS
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LWMODEM.HLP
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1994-06-17
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LWMODEM (1.05) Line Wars II MODEM SETUP HELP LWMODEM (1.05)
____________________________________________________________ ------------------------------------------------------------
LWMODEM (C) Copyright 1994 by Ammon R. Campbell. Licensed to
Safari Software, a division of Epic MegaGames, Inc. All
rights reserved except as stated in the accompanying license
agreement.
____________________________________________________________ ------------------------------------------------------------
Refer to the "LW2.DOC" file for general information about
Line Wars II.
1.0 INTRODUCTION
1.0 INTRODUCTION 1.0 INTRODUCTION
LWMODEM is designed to automate the process of configuring
and starting a two-player game of Line Wars II over a modem
connection.
Before attempting to run Line Wars II in two-player mode,
make sure it works on your computer in single-player mode.
Once you are sure that Line Wars II works in single-player
mode, you can prepare for a two player game by typing the
command "LWMODEM" at the DOS prompt.
2.0 CONFIGURATION SCREEN
2.0 CONFIGURATION SCREEN 2.0 CONFIGURATION SCREEN
When LWMODEM is first started, it displays the modem
configuration screen. The modem configuration screen allows
you to change all of the settings that will allow your modem
to work with Line Wars II in two-player mode. The
configuration fields include the following:
Modem initialization command
_____ ______________ _______ Modem initialization command
This field contains the command that must be sent to
your modem to properly initialize it. The default
command works for many Hayes-compatible modems, but some
modems require special commands to work properly with
Line Wars II. For example, the US Robotics Sportster
14.4 needs to have the characters "&B1" added to the end
of the default command in order for it to work with Line
Wars II. If you experience repeated problems in getting
Line Wars II to establish a connection between your
modem and the other player's modem, refer to your modem
reference manual for any additional commands that may be
necessary for your modem.
Modem auto-answer command
_____ ____ ______ _______ Modem auto-answer command
This field contains the command that must be sent to
your modem to place it into auto-answer mode. The
default command works for most Hayes-compatible modems.
If you experience difficulties in getting your modem to
answer calls from the other player's modem, you may wish
to try using the manual-answer mode instead.
Modem manual-answer command
_____ ______ ______ _______ Modem manual-answer command
This field contains the command that must be sent to
your modem to tell it to pick up the phone line
immediately. The default works for many
Hayes-compatible modems.
Modem connect response string
_____ _______ ________ ______ Modem connect response string
This field must contain the message that your modem
sends back to the computer to indicate that a successful
connection has been established with another modem. The
default of "CONNECT" works for most Hayes-compatible
modems.
Connection timeout
__________ _______ Connection timeout
This field contains the number of seconds that your
modem will wait to establish a connection with another
modem after initiating a session on the "Session
Options" screen (this is explained in more detail
later).
COM channel
___ _______ COM channel
Use this field to select which serial communications
port (COM port) your modem is connected to.
COM speed
___ _____ COM speed
This field contains a number indicating the speed at
which data is transferred between your computer and your
modem. This is commonly set to the same speed (baud
rate) at which your modem communicates with the other
player's modem, but may be faster if desired.
Hardware Handshaking
________ ___________ Hardware Handshaking
Use this field to select whether the computer will use
hardware handshaking when communicating to the modem.
Set this to 'OFF' to disable hardware handshaking, or
set to 'Use CTS/RTS' to enable hardware handshaking. If
you are using a modem that is slower than 9600 baud or
are connecting to another modem that is slower than 9600
baud, we recommend that hardware handshaking be
enabled. Hardware handshaking is not supported by some
modems and serial cabling, so you may need to experiment
to determine what is the best setting for your
particular situation.
Mission
_______ Mission
Use this field to select which two-player mission you
wish to play. In the shareware edition of Line Wars II,
the only available choice is "Duel mode", in which you
command a squad of Cobra fighters that is pitted in
battle against another squad of Cobras commanded by the
other player. In the registered edition of Line Wars
II, another choice "Wing Mode" is added, in which you
and the other player are teammates pitted in battle
against another squad of enemy ships.
Telephone number
_________ ______ Telephone number
Select this field to go to the Telephone Directory
screen. The telephone number that is hilighted in the
telephone directory screen will show up in this field on
the configuration screen, and is the number that will be
dialed by your modem if you select the "Initiate a call
to another computer" option on the Session Options
screen.
START A LINE WARS II MODEM SESSION
_____ _ ____ ____ __ _____ _______ START A LINE WARS II MODEM SESSION
Select this field when all other fields have been
configured as desired and you are ready to being playing
a two-player game of Line Wars II using your modem.
To move the cursor, use the cursor keys or the tab key. To
select a field for editing, move the cursor to that field
and press the ENTER key.
To exit from LWMODEM, press the ESC key at the configuration
screen. Upon exiting, any changes that you made to the
configuration will be saved to the "LWMODEM.CFG" file.
3.0 TELEPHONE DIRECTORY SCREEN
3.0 TELEPHONE DIRECTORY SCREEN 3.0 TELEPHONE DIRECTORY SCREEN
The telephone directory screen maintains the names and
telephone numbers of up to eight people with whom you play
two-player games of Line Wars II using the modem.
The lefthand column displays the names and the righthand
column displays the telephone numbers. To begin editing a
field, move the cursor to the desired field using the cursor
keys or the tab key and then press ENTER. When you are done
editing a field, press ENTER again.
To select the telephone number that will be dialed when you
start a Line Wars II modem session, move the cursor to the
desired name or telephone number and press the F10 key.
After F10 is pressed, you will be returned to the
configuration screen with the selected telephone number
displayed in the "Telephone number" field.
4.0 SESSION OPTIONS SCREEN
4.0 SESSION OPTIONS SCREEN 4.0 SESSION OPTIONS SCREEN
The session options screen is displayed after selecting
"START A LINE WARS II MODEM SESSION" from the configuration
screen. Session Options allows you to perform any of the
following actions by moving the cursor to the desired option
and pressing the ENTER key.
Initiate a call to another computer
________ _ ____ __ _______ ________ Initiate a call to another computer
Select this option if you want your modem to call the
other player's modem. Once this option has been
selected, your modem will immediately dial the telephone
number that was selected on the configuration screen and
wait for the modem at that number to answer.
Wait for a call from another computer (auto-answer)
____ ___ _ ____ ____ _______ ________ ____ ______ Wait for a call from another computer (auto-answer)
Select this option if your modem has auto-answer
capability and you want your modem to answer when the
other player's modem calls your modem. Once this option
has been selected, the modem will wait until it either
receives a call or the time specified by the "Connection
timeout" field on the configuration screen has elapsed.
Answer a call from another computer (manual-answer)
______ _ ____ ____ _______ ________ ______ ______ Answer a call from another computer (manual-answer)
Select this option if your modem does not have
auto-answer capability. When this option is selected,
it immediately picks up the phone line, so wait until
the phone rings before selecting this option.
Return to configuration screen
______ __ _____________ ______ Return to configuration screen
Select this option to cancel the Line Wars II modem
session and go back to the modem configuration screen.
5.0 AFTER THE MODEM CONNECTS
5.0 AFTER THE MODEM CONNECTS 5.0 AFTER THE MODEM CONNECTS
After your modem reports that a connection has been
established (whether your modem made the call or answered
the call), LWMODEM will start the Line Wars II program
(LW2.COM) in two-player mode.
At this point you should see the message "waiting for
handshake" below the spaceship's viewscreen. This message
should appear briefly and then disappear after your copy of
Line Wars II begins to receive communications from the other
player's copy of Line Wars II. If "waiting for handshake"
does not disappear, it indicates that there is some problem
with the connection between the two machines. It may be a
problem of mismatched baud rates, error correction
protocols, compression protocols, etc, which vary from modem
to modem. Refer to your modem reference manual if "waiting
for handshake" problems persist.
If everything has worked up to this point, the two-player
game will begin. Piloting the ship in a two-player game is
the same as in a single-player game, as are most other
aspects of the game. For more details on how to play Line
Wars II, refer to the "LW2.DOC" file.
_______________________________________ ---------------------------------------
NOW GO BLAST SOME COBRAS WITH YOUR BEST
FRIEND, YOUR MODEM, AND LINE WARS II.
_______________________________________ ---------------------------------------